VRChat
aciilaciil

ACLS shader 2.0+

A Unity, VR ready, Avatar shader for VRCHAT and similar platforms. Built upon the shading principals of: My unique lighting methods, UTS2 Shader, Unity Standard Shader, Mihoyo Studio, and more flavor. Development started beginning of 2018 and continues to this day. My project defines NPR/PBR features and world lighting adaptability before they were even considered relevant or possible in vrchat for avatars.

A Unity, VR ready, Avatar shader for VRCHAT and similar platforms. Built upon the shading principals of: My unique lighting methods, UTS2 Shader, Unity Standard Shader, Mihoyo Studio, and more flavor. Development started beginning of 2018 and continues to this day. My project defines NPR/PBR features and world lighting adaptability before they were even considered relevant or possible in vrchat for avatars.

Project Intent

Overview

Github:

Alternative File Releases:

Wiki, documentation, and links:

ACLS v2.0+ Quick(very quick!) setup guides

Change log

Discord And Contacts